Weather

I thought that I had already touched upon this topic somewhere back in the early days of this blog, but I didn’t recall anything by looking back through the post titles. If I have already hit this, sorry for the double up.

Anyway, so this past week I have been staying with my parents back in my home town. While here, I thought it would be a good idea to go around to a few of the engineering firms to check on job opportunities. At one I had a nice conversation with a higher-up in the company touching on topics including, naturally, my history and interests, as well as the direction of their company. They have a strong presence in flood management and mitigation due to the needs of the region we live in. This got me to thinking…

The southern half of the United States routinely gets hit by hurricanes, Oklahoma and neighbors are stricken with tornadoes, the upper Midwest floods annually, southwestern states have heatwaves and droughts, New England gets buried under blizzards. Our world is full of nature giving us humans the what-for. Storm events constantly roil across the surface of the planet, destroying man-made structures and injuring hundreds, thousands, or tens of thousands.

But Azeroth is different. Sure, the occasional wind storm will sweep through Tanaris, or a gentle snow might fall on Winterspring, but they don’t last and before you know it all is well again and the sun is shining. Where are the Azeroth-shaking natural events?

Now, there are several things that can be said about this. First, our world does not have shaman, druids, and mages who can manipulate elemental forces and cause changes in the weather. I certainly understand that a team of potent shaman could band their energies together and protect Stormwind or Orgrimmar from weather. But the deserted desert of Silithus? The windswept mountainsides of the Blasted Lands?

Alright, so perhaps the problem is that Azeroth is so screwy from the Sundering, from all the magical tampering and war, not to mention the interventions of the Old Gods, that nature doesn’t produce major events anymore. But I feel like this pushes things the wrong way. Wouldn’t an unstable world, broken in half by a magical cataclysm (or two), be more likely to have wild and deadly storms (possibly even storms infused with magical power)?

But I get it. The real reason is that this is a game and not a real-life simulator (because real life simulators are boring… I’m looking at you The Sims). The game would be drastically less fun if a blizzard stormed into Winterspring and Everlook closed down for a few hours. Players wouldn’t be able to quest, vendor, fly, etc. making the game unplayable in that region for a while.

I just wish that more random events could be incorporated into the game so that the world doesn’t feel quite so static. The Barrens is always sunny and seventy, without fail, all day, every day. That bothers me. Wouldn’t it be cooler if, for maybe one day each week, a random zone would have some sort of event that would alter the zone in some interesting if not fundamental way. Imagine Stranglethorn having monsoon weather that causes different creatures to spawn and crawl around during the heavy rain.

Unique quests could even be added for when the weather changes. Head to Ashenvale during a flood to help set up a sandbag wall around Splintertree Post or Astranaar. Run around Elwynn or Silverpine Forest fighting fires and protecting Goldshire or The Sepulcher. Special troops could even be deployed for some of them. Bring in D.E.H.T.A. forces to help protect the wildlife, bring in the Earthen Ring to try to calm the weather, have forces from Stormwind deployed to keep order during the chaos.

I don’t expect to see anything like this in the near future. After the recent remake of Azeroth for Cataclysm, major adjustments to the continents won’t be coming down the pipe for a while. But maybe these ideas could be applied to alien worlds that we adventure to in upcoming expansions? A firestorm on the Plains of Xoroth? A magically-infused lightning surge in the mountains of Argus? A void storm on the ethereal world of K’aresh? The possibilities are bound only by our (developers’) imaginations.

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~ by Aliera on June 10, 2011.

10 Responses to “Weather”

  1. […] The Violet Scribe has some interesting ideas regarding weather and World of Warcraft. […]

  2. […] The Violet Scribe has some interesting ideas regarding weather and World of Warcraft. […]

  3. […] The Violet Scribe has some interesting ideas regarding weather and World of Warcraft. […]

  4. It’s definitely an interesting concept to incorporate – it will definitely spice up the questing process and add that element of unexpectedness. The linear nature of leveling does become dry when you level your 4th or 5th character as many can attest to. In this aspect, WoW could take a leaf out of Rift’s book – random events presenting unique challenges.

  5. […] Violet Scribe has some interesting ideas regarding weather and World of Warcraft. Is there a story out there we ought to link or a blog we should be following? Just leave us a […]

  6. Nice piece! I love your suggestions. They are well thought out and interesting. I agree that the weather is something that Blizzard implemented but didn’t fully integrate as well as they could. A simple change in the weather gives the world a more interesting feel. It works well in Minecraft too — it just changes what is otherwise a static environment.

    I can’t help but think of RIFT when I read this. One thing I’m digging w

  7. […] Violet Scribe has some interesting ideas regarding weather and World of Warcraft. Is there a story out there we ought to link or a blog we should be following? Just leave us a […]

  8. Well it wouldn’t be impossible. Blizzard already implemented something along these lines with Deathwing which is just a random fire storm of sorts. I suppose there really isn’t anything stopping them from making a magic or ice version of this as well.

  9. […] Violet Scribe has some interesting ideas regarding weather and World of Warcraft. Is there a story out there we ought to link or a blog we should be following? Just leave us a […]

  10. This is a very good idea for players to go out of areas to explore new changes happening! This happened in Final Fantasy 12 I think on some enemies after doing certain actions though…..which revealed special hunts to happen!

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