Blog Azeroth – Shared Topic for the week of August 8th, 2011
Shared Topic Idea: Bags
Hi guys, I had been thinking of this for quiet sometime now, we all know that since Vanilla days. the Soulbound items cannot be send to any of your characters in game unless these items are Bind on Account nor some cannot be sold to vendors, top of that Every expansion, patch after patch either we still have Old tier gears that we don’t like to dispose/disenchant even some old content trinkets that I myself like to keep (To think I still have my Carrot on a stick trinket), and for sure most of you feel the same way about Keeping them or just want to add to your collection of gears, but everyone has its own opinion about this for sure…
So I like to ask you… Would it be worth a try to suggest to Blizzard to extend the capacity of our Bag and Bank item slots? Or do you think the cost of just tailored Bags (22-30slots) will do the work? Or Is it just not worth the time to even be mentioning these non sense about the Bag and Bank items capacity? I am just as curious as you are to know because honestly Items are getting piled up especially the soulbound items. Is there any other options for the Soulbound items to go somewhere or something it may not be right now but how about in the future? Honestly, My bank and Bag slot in one character is getting really full and that excludes the consumables you carry for raid. Please share your opinion about it You can also post up a your current screenshot of your bank and bag items! with your response. Thanks!
Bags. I have often droned on about my love of completionism and collecting. As a result, it should not be terribly difficult for you to intuit that my bank is rather cluttered. Despite having a full set of 20-slotters filling my bank’s extra slots and mailing every non-soulbound item possible to alts, I still have barely enough room for my trinkets.
Now, if this weekend had not been entirely taken up by moving, and if my new apartment actually had an internet connection (coming soon!), I would be able to go through and enumerate some of the more interesting items cluttering my bags. As it is, that will have to wait for a Spilled Ink segment sometime in the future. For now, I will attempt to recall a few of the better or more standout items.
Everyone is nostalgic about their gear, at least a teeny little bit. Back when I started, I was pushing so hard and quickly to get to max level and run dungeons with my friends that I didn’t notice my first purple. Now, however, I have a little more appreciation of the cycle of gear acquisition. Cataclysm’s release was my first chance to watch a new expansion unfold. Two points stand out in my memory.
First, just before Cataclysm, I was racing against the clock. Part of me was intent on getting Insane in the Membrane, although after the revelations about the reputation requirements I put that aside (but might have some news on that nowadays!). Another part of me, a part that won out in the struggle for attention, was focused on getting my horse from Baron Rivendare. After weeks of effort and 82 attempts, I finally got that mount.
The sad news is that shortly thereafter I decided to grab up a set of gear that would be likely hitting the shelf for good: the dungeon sets from classic WoW. For those of you not in the know, back in the early days of World of Warcraft, the gear grind was a bit different. Instant random dungeons were a distant dream and talk of justice points would cause confusion. Gearing for raids was a different beast. Blizzard, however, decided to offer players a set of gear for each class that would offer some good entry-level raid stats in order to bootstrap oneself into full endgame.
Thus was born Dungeon Set 1. Scattered across a variety of easier 5-10 man dungeons were pieces making up an 8-part set. After time and patches, this starter set of gear was looking a little aged as a means to get into raiding (which had moved on from the original raids). Blizzard saw a need for some upgrades and decided to allow players to improve their dungeon set gear through a series of quests. After completing all of them, your Dungeon Set 1 became Dungeon Set 2.
(Now, it is important to note that this is all me going off my recollection of reading Wowhead and hints from conversations with friends. Some of my comments above may not be exactly accurate, for which I dearly apologize. If you have a correction for my historical timeline, possibly with some first-hand accounts, please feel free to comment down there at the bottom of the page.)
Anyway, I slogged through the dungeons one by one and acquired my first dungeon set. I have pictures of it somewhere, but again, tech is a little off this week. After I had the first set, it was an easy (albeit somewhat time consuming… again) matter to get the arcane reagents required to perform the upgrades. I also have some screenshots documenting all of that hidden away… maybe Friday will be a photo-stravaganza!
The short of it is that the second set still takes up 8 slots in my bank. I am quite proud to have that set from the early days of the game with my character. Although I was not there when it was relevant, it still gives me a sense of history and grounding for Aliera.
Second (whew, first was six paragraphs ago!), with the turning of Cataclysm I was a little more careful, at least with Aliera, to keep account of my first epic piece. As a nice bit of advertisement, Archaeology provided my first Cata purple: Tyrande’s Favorite Doll. Being a profession junky, I spent a lot of time right off the bat working on digging up artifacts and was fortunate enough to get this little trinket fairly early on. It has served me well up to now and with my extremely laid-back heroic/pug-raid forecast will probably continue to serve for quite some time.
By far, most of my bank is full of crap from holidays. Stupid outfits, silly trinkets, idiotic hats, I have it all. Aliera had A Long Strange Trip and still retains nearly all the achievement-related gear and goodies. Most of these should go the way of the waste bin, but part of me wants to hold on to them for some reason. Nostalgia is hard.
Before I run out of words, I just want to quickly mention that amidst all the gear and trinkets crowding my vault, a number of ridiculous and nigh-useless reagents cling to virtual existence. While mucking around with Insane, I kept a hold of a bunch of Skin of Shadows and Frayed Abomination Stitchings. At the time, those were reserved for turning in librams for Shen’dralar reputation. Nowadays, their usefulness is… lacking. But they are probably going to stay. Why? Because I like my keepsakes.
Okay, so turning back to the actual discussion at hand. With all this clutter in my bank, do I feel like I am cramped for space? Well, yes and no. Obviously, Aliera’s bank being full of goofy items makes it rather difficult for her to have any working space for reagents that are current. My personal bags are usually at least 20% full at any given time just with working ingredients for this and that, some potions, cloth, etc. etc. Put a PvP set in there, and two of my bags are already gone.
I do manage alright with this, but it requires a bit of alt management and occasional log-on-off-on sessions. Gorynel, my trustworthy Paladin, is the cornerstone of my banking. His personal guild bank is fully kitted with 6 tabs, all full of ore, herbs, skins, and miscellaneous other items that I wish to hold onto. His personal bank is also full to overflowing with various Inscription cards, heirloom gear, and the like.
I have often heard the discussion about the basic 16-slotter backpack needing a facelift for Cataclysm and beyond. As much as I would appreciate another 4-8 slots in my personal bags at any given time, those 4-8 are just not that noticeable against the vast requirements my army of characters require.
Just a bit of quick math: I have 10 characters. Say I went crazy and got 24 slot bags in all the extra bank spots for all of them. That would be 1680 slots across those characters. Add to this the automatic bank space along with a full 6-tab guild bank (that’s 280 for all the regular banks and 588 for the gbank). Another 4 to 8 slots across all 10 characters is a measly increase, one that would not make the difference against the 2500+ that I already have access to.
Obviously, the further on in game you get, the less bank space matters. The easiest way by far to add more bank space is to create a mule alt and use their bank. For any max level character, kitting up an alt with a full set of 16-slotters costs at the most 150g which can be easily earned within an hour or two of daily questing.
So in the end it does not really matter. The old 16-slot backpack can stay or get an upgrade, but my banking will not hinge on it. Perhaps with the loss of the keyring, a couple more spots are on the horizon, but I am not going to hold my breath. Are you breathing?